I'm working on a pulp system for a Star Wars game. I've been playing around with a "narrative character sheet," meaning that an English-language description of your character can fully describe your character mechanically.

"Jax is an aggressive, intimidating, sharpshooting Rhodian scout with excellent luck" literally is the character sheet. "Aggressive, intimidating, and sharpshooting" are Jax's three traits, "Rhodian" and "scout" are his species and career, and "luck" is for another toot.

@BrentNewhall Personally been toying around with a MadLibs-style character sheet, and I really like your idea

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