My team (Frostbite Cinematics) is hiring a software engineer! We work on cinematic tools and gameplay camera systems for franchises like Battlefield/Anthem/Dragon Age/FIFA/PVZ/Star Wars. Ping me for details. Spread the word! https://ea.gr8people.com/index.gp?method=cappportal.showJob&syslayoutid=122&opportunityid=152689
One thing I appreciate about nintendo's shitty online service is that during the course of signing up for the trial, they repeatedly tell you how to turn off automatic renewal. There were probably folks in the boardroom going "no keep it in fine text, we'll make more money", but others were like "that's gross and I don't like it being turned on by default so we should at least let them know in bold multiple times". Automatic renewal of any service is shit, so I'm glad they at least tell me.
I think the top runner right now is https://www.tavern-keeper.com/ it looks a bit less impenetrable than rpol while still allowing me to make multiple threads over time, so I could have one for each combat turn for example. That will prevent the 50 page single threads that I'm used to
https://gamersplane.com/ Is kind of hard to tell anything about, as you can't browse other peoples campaigns as far as I can tell. I would really love some descriptions of how it works, screenshots of the interface, anything like that
https://www.rolegate.com/ Has a very nice user interface, but I don't think I'll use it as it seems very chat room inspired whereas I'm focusing on a slower paced paragraph at a time style of play
http://rpol.net/ Seems to be a very old school site, that gives you access to your own subforum. Rather old but that hopefully means it's fairly good?
Alright, trying to figure out which site I'm going to use to run this #PlayByForum game
Advice and commentary on the various options I'm presenting, or ones that I've missed are highly encouraged
Confession time: I'm mostly going to be adapting traditional D&D adventures. I just wanted a reason built in for everyone to not act like wandering sell swords, while still cutting you off from resupply. Plus, it gets around the idea that wandering heavily armed adventures are common.
Plus it helps avoid alignment issues of you have a badge (gives LG Paladins some flexibility), and avoids CN jerk play.
Ok, setting idea. There is a vast republic. Each planet gets to send in a number of representatives in proportion to their population. However, this means that the sparsely inhabited boarder regions tend to get abandoned when tough times come. Tough times have been around for a while, and the newly elected Monarch sends out small bands of skilled beings-at-arms to assess and assist this outer regions.
This is On Her Majesty's Deep Space Service
I won't be using any of the weird garbage left over from first edition about god's not being able to give you spells when you're cut off from planer access. I'd be using more of an Eberron base religion system where some people get spells from the gods, many of these religions dog most directly contradict one another and yet they both get spells. #spelljammer
I'd be very Loosely using the spelljammer setting. I'd keep the core ideas of swashbuckler a ships in space, but also using them as a method of moving the party between adventure sites which would be more traditional D&D so I could use pre-written adventures. #spelljammer
The premise would be your a group of adventurers for the queen of the Republic, who are sent out to the boarder regions that don't hear from the central authority much. your job is to help them out stop whatever problems they're having with Bandits, food shortages, cultists, whatever and make the crown look good while doing it. #spelljammer #5e
working out of vents for the fantasy Olympics my character setting up, with the idea that you don't enter the nation but as a team and it's rigged so that the more different cultures and races you have in your team the better you'll do. the ideas that's to establish better bonds of trust and respect between the various different peoples that make up our settlements. #yrtg #gurps
This was a good list of all the RPG games people cared to comment about back in 2012. Do you think we could do it again?
1. Describe one game you are familiar with in a way that would be as helpful to total newbies as possible in 4 sentences or less.
2. Each system may only be done once.
3. Read the thread before posting yours to make sure you aren't duplicating.
4. Clones count as separate games.
5. Settings can also count as games.
Question for people who use/have used Role Gate:
How quick are games/sessions expected to go? Could a GM set an expectation of checking in a couple times a day, or an hour or so session per day/couple of days?
What's the culture like for that, or is that just something you set up with your players?
I'd love to set up a room for GUTS+, but I don't have much time to give to it every day...