Pinned toot

re-do for pinning purposes. I'm Brad Murray, of VSCA Publishing and I make and am a . Currently working on Elysium Flare. I wear all the hats.

Pinned toot

: Brad Murray, Game designer, part-time amateur artist, and pro grade procrastinator. diaspora, Hollowpoint, Callisto, Deluge.

Alright! Here's a publicly editable document for brainstorming what an RPG publishing cooperative might look like.

I've started with a few things off the top of my head. Feel free to add your own, or disagree!

on what it means when someone lets you know that you messed up (quote, transphobia mention) Show more

Can the word for people who use Mastodon be mastochists?

Inching closer to that first draft for Arcadia. It's gonna be done, and I'll be happy with that. Always always always makes your projects scaled such that you can do a lot. Don't get caught in the "this project is my magnum opus" trap.

Need a creepy gift for your friends who are into that sort of thing? I've got a bunch of creepy, pen & ink artwork on my Book of Jen Store.

Each piece is hand drawn and one of a kind. Many of them are drawings of skulls.

Here is an example of one:

Haha omg you guys are amazing. I'm going to throw together a publicly editable Google Doc either tonight or tomorrow so that we can do some brainstorming on the various areas involved in structuring a cooperative in general and publishing specifically.

Also, how about a hashtag

Talking more about game development as a co枚perative process at the blog. Thanks @turtlebird for poking me.

Person: I do not understand the concept of lesbian erasure

NASA: we will send a spaceship staffed only with women so no sex occurs during the trip

Person: I have now both fully understood and accepted the relevance this concept has in contemporary society

On an unrelated notes, between yesterday and today, I got the first ~20 sales of the Space路Time Deck!

(Pay What You Want)

A little about the Sand Dogs playtest and how hard it is for independents to get visibility.

James Alex Fields found guilty of killing Heather Heyer (NBC News link, cw: violence, fascists) Show more

If you decide to follow me because I like OpenBSD or write tips about vi, be warned:

I believe:
-CoCs are good
-LGBTQA folks are awesome and deserve rights just like any of us
-Women and minorities have been screwed in tech and we need to fix it
-Nazis deserve punching
-As a white dude, if you/I get called out on something we did, the best response is to apologize and stop talking
-Meritocracies aren't

If you take issue with any of these statements, this place is not for you.

(pinning this)

Why aren't there more indie designer/publisher cooperatives?

Why are we replicating the business models of traditional publishing, even in supposedly "indie" spaces?

Somebody put every board game name on BoardGameGeek into a neural network and generated game names.


Some examples:
Pirates of Gettysburg
Doctor Who: The American Revolution
Chaos & Canada
Santa Commander: The Card Game
Race to the Reich
Chronicles of Checkers
Rock Happens
Don't Pet Your Car!
Star Wars: Elves of the Ancient War 1945-1965
Contraction Castle
Battle for Catan
Dungeon Continental Baseball

I'll keep saying it: the biggest thing we lost when the Forge ended was a space specifically set aside for indie games and game design. Indie defined as "wholly creator owned, controlled, and published".

We need to focus on a style of *production*, not styles of play.

@JohnWSheldon the first thing that comes to mind is a publishing collective, owned and operated by the designers it publishes. Everyone is a owner of their individual design work, but the costs and labour of publishing are shared. No publishing of work by those outside the collective because that weakens the unit and falls back into an extractive model. You'd just have to think carefully about how to approach membership and the joining process to avoid being exclusionary.

#tabletop #rpg folks,

I am looking for a set of rules and additional resources that meet the following criteria:

- simple, pick up and play. Easy to understand for beginners .
- starship mechanics, with facilities for bridge based ship to ship combat, and optionally some fighters
- long range and hand to hand combat
- ftl travel
- is not pathfinder
- at least a small number of prebuilt modules

I鈥檓 fine with combat heavy, I鈥檓 fine with combat lite.

I鈥檓 just looking for some bones

_Sand Dogs_ v0 playtest draft is up for patrons. Everyone else can have it later this month. Enjoy fiends!

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A Mastodon instance for tabletop gamers.