A player menu that's not the skill list: https://vsca.blog/2019/01/11/a-new-menu-for-players/
@Halfjack Very interesting problem indeed. And I agree with the comment about narrowing not being an option because if you only have good skills what’s the difference? Tangentially related: complements, e.g. lasers & feelings, or Pendragon personality traits. As they come in pairs, being good in one necessarily means being bad in the other. Not sure how to frame those as skills, though. But perhaps that’s not necessary.
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