Been adapting various Trilemma adventures to a modern-day setting to playtest Agents of the O.D.D. revisions. It's going well so far, though "we gotta free a magic giant from this cave" is a less intimidating task if you already know people with backhoes and dynamite.

I ran this with Knave and it was great. My only complaint was that jumping around the text would be easier with a big book lying flat and a ribbon, and, well....

Finally started reading’s Rakehell, and why did I sit on this so long?! I especially love the factions, which reminds me in a good way of Bloodborne at times.

Between Electric Bastionland and Ultraviolet Grasslands, I keep checking my porch for packages so often that I must look like a kid checking under the Christmas tree for the entirety of December

Anytime I think about addressing the pandemic in my creative work, I feel a simultaneous clash of “TOO SOON” with “maybe this is how I need to deal with how things are now.”

Considering working my cyberpunk RPG in progress to be explicitly *post-pandemic* cyberpunk. Gig-economy runners making cashless deals with faceless corporate stooges over vidscreens make a lot of sense in a world where the rich are still in lockdown.

Which makes a nicer softcover POD: DTRPG or Lulu? (In case it matters: low page count, perfect bound, black and white interior, and I really only care about the book’s physical quality in this case, not other factors.)

Musing on how RPGs distribute narrative authority. Sometimes, as a player, I don’t WANT to build the fiction like a GM does, but I’m fine if other players do. Wondering whether an RPG might offer 3 roles: GM, players who stick to their own character, and something in between?

In short, I need not worry about about “balance,” or even obvious utility, and just try to include a variety interesting tools and options that players have enough to work with. They’ll do the rest. They’ll feel brilliant, and I’ll be amazed, and fun will be had by all. </thread>

Another PC rescued a friend from the water with her extra chain-arm, which i had feared was underpowered as a glorified grappling hook. She also used it to nab a priceless artifact from a trapped room that I saw no clear way to overcome without someone dying.

That PC also saved all their butts later in aquatic combat with hungry spirits that pulled half the team overboard—despite my earlier fears that an anthropomorphic alligator would be a cruddy character in a modern paranormal horror game.

One PC, a mutant alligator from the sewer, is immune to the swamp water’s effects. She took what I had feared to be the weakest magic item in the game—a really long, lightweight, unbreakable rope—and tied it around the wrecks of boats so they could pull in enough to fix theirs.

It occurred to me they might use their satellite phones to call for help, but that would be costly: the agency wants you to be self sufficient, and they were on a clock. They discussed it, but decided not to. Instead, they did something I didn’t expect.

The previous session had ended with the PCs stranded on a patch of dry earth in a swamp where touching the water ruins serious risk of horrific disease. They heard signs that the water was full of sunken boats, but still let monsters sink their boat while their backs were turned.

Great session of Agents of the O.D.D. with Fever Swamp last night. Reminded me of what I love about a certain style of play that Into the Odd & its descendants are great at: open-ended problem solving with dubiously useful resources. (Short thread follows....)

TTRPG designers: How long does tend to leave a payout request "in review"?

I’m guessing this means 33% of you are as anxious as I am when submitting to a jam, and 67% are just as big a pushover as I would be when running a jam


Is it poor form to...

1) submit an unfinished game to an Itch jam that doesn’t specify that’s okay?

2) submit a game you submitted to another jam in an earlier form if the jam doesn’t specify that’s okay?


(But I will be okay if I can’t submit to that jam, of course. I like the idea of adding a game to that collection, but I have benefited from the motivation either way.)

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