Hey, since my game Wizards of the Three Moons is nominated for a Best Setting Indie Groundbreaker Award, maybe this is a good time to check it out? The book: drivethrurpg.com/product/18434 … The anthology deck (not required but strongly recommended):drivethrurpg.com/product/22831

Kind of want to redefine some of D&D's traditional but arcane terminology to tie rules to fiction. Like....

AC: Armaments carried. (Gonna have to use ascending AC, natch.) Being encased in armor or bristling with weapons makes you harder and scarier to attack.

HD: Heroic deeds. Each time you preform a task of legendary proportions, you advance in power and influence. (I guess monsters do horrific deeds?)

I hacked Searchers of the Unknown to run games inspired by Dark Souls. Not quite sure what to do with it yet, but it was fun to make! docs.google.com/document/d/1gd

Hey, folks, I'm having a bit of trouble making ends meet this month, so if you wouldn't mind buying some of my games at parenthesispress.itch.io or drivethrurpg.com/browse/pub/10096/Parenthesis-Press that would be great. And if you aren't in the mood to buy something, could you at least boost the post, please? Thanks a lot!

This take on "power" as actions plus supplemental HP is probably how I SHOULD have been doing the Stamina rules in Exhumed, my soulslike hack for Into the Odd:

RT @bastionland@twitter.com

Mecha rules for Into the Odd/Electric Bastionland!
Entirely untested.

🐦🔗: twitter.com/bastionland/status

I decided that post I just wrote needed a better title. The link's the same, but now it's titled, "That time we killed the AntiPhoenix." pretendo.games/2019/04/06/play

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