Question for the Mastofam:
A couple months back, I floated the idea of an RPG based on shonen battle anime, complete with named attacks, canon-via-flashback, and strong themes of friendship. It got some positive response at the time.
What would y'all think of that being the next game I publish? Probably Kickstarting it in July/August.
Interested?
@JacobSKellogg you've got my attention
@Lobster_DM Anything particular you would want to make sure is included/excluded in such a game?
@JacobSKellogg I assuming that there would be some level of move creation?
@JacobSKellogg now the flashback aspect sounds super intriguing and again, I could see it getting out of hand
@Lobster_DM Right now I can think of three ways to use flashbacks:
1) Canonize your backstory in a way that's relevant to the action. I.e., encounter pirates, flashback to your childhood when your town was razed by pirates, gain bonuses to fighting pirates.
2) Retcon cunning plans instead of spending endless hours planning in advance.
3) Recall the scenes of friend being lovable and push yourself harder to fight for them.