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Testing a wargaming scenario for a possible museum “Strategy Gaming” event. Opening moves in the Battle of Brandy Station (June 9, 1863). Union cavalry surprises Stuart’s horse artillery at dawn. A few batteries remain to buy time while waiting to limber up and withdraw (half-corks represent limber teams for now). Eventually Confederate cavalry arrives. Not thrilled with how this is coming together after a few games of adjustments. The dice in One-hour Wargames can be capricious at best.

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Dice.camp

A Mastodon server for RPG folks to hang out and talk. Not owned by a billionaire.