horror game idea Show more
Since good horror is often absurd, what anout a game where the DM rolls on a table to generate monsters and situations?
"And out of the well comes a [headless] [horse] with [the voice of a child] who is [begging forgiveness]"
Best of r/rpg on Reddit on what to do when your players are flakey on attendance
So I've realised that one of my players doesn't trust GMs, not because of anything I've done it's just how he plays. So he's always trying to set up actions to beat the game without telling me what the end goal is which is, a bit frustrating for everyone? Not sure how to get him to realise I'm on his side other than going with it for a bit.
Last game I improvised that the party had a mountain to climb to complete a cleansing ritual because I was totally unprepared for them to attempt to free the spirit trapped in a sword instead of just looting it.
I had an idea that each character would have to beat a challenge tailored to them but I think I'm going to fast forward that as much as possible so I can get to more plot.
literally ultros from ff6
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