What do you know, I wrote a blog article! It's been a while. This one is about how to kick-start character drama at the start of a game, because nobody likes fumbling around waiting for character relationships to get interesting.

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@armadajosh Nice! Sort of like smaller Kickers from Sorcerer. You get to say what the "thing" is, but also why it's changed _and_ kicks you into action.

@armadajosh Great post! I’m hoping to support more character-driven games, so I’m going to keep this in mind when we’re setting things up.

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