Hey, folks, I'm having a bit of trouble making ends meet this month, so if you wouldn't mind buying some of my games at parenthesispress.itch.io or drivethrurpg.com/browse/pub/10096/Parenthesis-Press that would be great. And if you aren't in the mood to buy something, could you at least boost the post, please? Thanks a lot!
Now I want to read «Procedural Generation in Game Design»
Due to http://www.roguelikeradio.com/2017/06/episode-137-book-on-procedural.html
But I know I no longer read long books. I just think I want to read them.
Quick Shot on Goblinville
Scholars find a 16th century volume summarizing the contents of the largest library in the world, including large numbers of volumes now lost except for these summaries.
Obviously, this makes me want to make a Jorge Luis Borges inspired epistolary RPG where you are scholars writing these lost works, from the summaries... or maybe you're creating your own scholarly summaries for books that never existed? Something like that.
JB writes about Karameikos and GAZ1 and I’m listening to the British History Podcast episodes about The Saxon invasion (if there ever was one), and thinking about The Great Pendragon Campaign… «Let's talk a bit about conquered people, shall we? Historically, folks are pretty averse to being conquered and ruled by a foreign power, especially when there's any perceived social injustice like…»
Next time you need an ancient vanished civilization that sank into the sea, instead of using tired old Atlantis or Lemuria, please consider the (very real) Doggerland, an inhabited chunk of Europe about as big as Britain that sank into the sea for somewhat mysterious reasons, about 8000 years ago.
Or, if you're making an alternate history, consider a history of Europe where Doggerland never sank into the sea, thereby changing the historical balance of power in Europe.
Local New Mexico person who games.
A Mastodon instance for tabletop gamers.