A compiler goes to the doctor. Says it can't compile code. Says it doesn't have enough libraries and machine-dependent pieces to get things working. Doctor says "Treatment is simple. Get yourself a bootstrap compiler paglia-gcc. Use that to compile yourself". Compiler bursts into tears. Says "But doctor, I am the bootstrap compiler. paglia-gcc"
Sorry for the downtime folks! I'm on leave and busy with family stuff. @blinks stepped up and solved it. And since he's amazing, he wrote a post-mortem: https://gist.github.com/blinks/dabac9fb850ad00941f9a50b882a0e38
True about tabletop RPGs too.
"We didn't need as much content as we wanted to write... when you take out 60% of the content what's left is the good stuff."
♲ @RestorationGame@twitter.com: So, here is my call to action: If you are a women, we actively encourage you to contact us to work on a design project. It does not matter that you have not designed a game from, say, the 80s. If you have an old game that you are interested in restoring, please pitch us on it....
Not game design, but design at least;
Last half-dozen songs are my RPM Challenge album for 2019! Recorded the last one tonight.
If you're following me on dice.camp (Mastodon), please also follow me as @paulczege
It's my identity address on Friendica. Because of federation you can follow it right in Mastodon (whether you're using Friendica or not) and then you'll see everything I post from it as well.
With the shuttering of Google+ I may gradually start using it more. It lets me share to groups, and has a higher character limit for posts.
This one's almost entirely modular (exception is the organ). Sampled the Grandmother's spring reverb to get a good convolutional source, too!
A glittery track for Andromeda today.
A test of my ability to use the modular as a send effect:
On the plus side, this isn't too difficult. On the minus side, makes a performance difficult to record.
My wargaming partner and I have been exploring Tom Russell's _Supply Lines of the American Revolution_ for the last couple weeks. It's a fascinating take on the American Revolution that manages to pack a lot of the feels of how logistics informs the campaign of 18th century armies into a very lightweight system. The green cubes are food, the tan "war supplies" and you need both for an army to operate.
A jam on the modular -- improvised, one shot.
We're funded already! Thanks so much everyone, I'm so excited we get to make this outrageous game-on-an-album-cover a reality! https://www.kickstarter.com/projects/epidiah/wolfspell/
Musician, coder, gamer, he/him, and game designer.
Half of Another Question, the half you hadn't heard of.
A Mastodon instance for tabletop gamers.