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In the grim darkness of the far future, there is only Love.

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Oh cool yeah, the main projects I'm working on are:

Love Letters, a silly play-by-mail game where you try to work out if the other person is in Love with you but you're not allowed to actually talk about it. (Latest draft at )

CIC: Combat Information Centre, a possibly-PbtA game where you play the command crew of a military starship. Think BSG, primarily.

A wargame that I'm gonna enjoy more than Epic and Battletech while using the same models.

(I'll also mention here that I'm super impressed that Jason took the time to respond to me, and very promptly too.)

I got an answer from Bully Pulpit, for anyone interested.

Essentially, although a mission only *requires* a single Wayfind and a single Attack Run roll, it is permissible to make extras. While this is usually too risky to do on a live mission, it is a good idea in training.

(This still seems dangerous to me; the consequences of failure are just as bad mechanically in training as they are on a live mission, AFAICT, so there's still a strong incentive not to roll. But maybe that's the point!)

(I have also contacted Bully Pulpit directly but wondering how people have solved this in their games.)

A question that maybe someone here can answer:

Given there are only three training missions, and each mission normally provokes a single Wayfind and a single Attack Run roll, is it not extremely hard for all the PC airwomen in the group to get the two successes (one of each roll) required to pass training? A group of three PCs would get only one shot at each!

Yet the FAQ says it's "vanishingly unlikely" you'll fail to get them:

What am I missing?

Absolutely OVER THE MOON to have an RPG dedicated to me ^___^ ❀️

The RPG is called Flotsam, it's a GMless and diceless game about space misfits, by Josh Fox @ Black Armada. It's really good, too! Get it here (or on Payhip and DriveThru):

I finally tried Cultist Simulator. It's super fun! I died of a second health catastrophe I could not prevent! (The first nixed my built-up health, so the second was the end of me.) This means next game I get to play the doctor that was treating me, unwittingly dragged into the hidden world by investigating my illness! Good times.

I bought a deck! Of course, I should have bought two! Oh well!

Seems like a fun game, from the tutorial videos I watched. My deck seems unreliable (too many actions, not enough creatures) but has some fun synergies when the right cards do come out.

So my chronically ill, non binary, asexual partner has started making the most adorable knitted animals and they're currently doing a pride range that include Bree the Biceratops, Tilly the Transceratops and Peter the Pansexual Stegosaurus. They'll be at #OpenSandwiches in #Manchester on Saturday at Nexus Art Cafe from 1930 and they have a Facebook page.

Please boost if you like them and think your followers would like them too!

the easter bunny is jesus's fursona

They claimed they had bad luck with the crisis deck, just because six of the ten Cylon fleet cards came out in the first ten crisis cards drawn. But you and I, my Cylon friends, we know that there is no such thing as luck, only destiny.

I played the Battlestar Galactica board game today for the first time in a while! Those silly fleshbags lost before even making a single jump HA HA HA πŸ€–

"We know it's a huge task, but want to really take our time, build the absolute most immersive, realistic, hyper-detailed space simulator ever. No women though."


I've just been looking at Star Citizen, wondering if it's worth getting (or how soon it will be worth getting) given it's like seven years or whatever in development and still in Alpha stage.

On *next* quarter's roadmap is "playable female characters".

What?? Seven years of development and you can only play men??

I guess that answers my question.

some d&d portraits, with eye contact Show more

Also please back it because I really really really really really want it to hit the Kelley Armstrong stretch goal, thanks x

There's just over a day left to back this awesome RPG about werewolves, pack dynamics and challenging relationships! (I know it's awesome coz I've played it, 100% ClinkingDog guarantee.)

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