Craig Maloney (๐ŸŽฒ๐Ÿ•๏ธ) is a user on dice.camp. You can follow them or interact with them if you have an account anywhere in the fediverse. If you don't, you can sign up here.

Craig Maloney (๐ŸŽฒ๐Ÿ•๏ธ) @craigmaloney@dice.camp

Got the Face Accelerated Core Dice, Fate Points, and Infernal Dice in the mail. Also the frosted dice. Looking forward to using these in a game at some point.

@Halfjack I'm not sure POD was supposed to be the revolution as opposed to another avenue of publishing. Their main goal was to create a book that looked as good as something that came out of a publisher. They've succeeded in that realm, so there's little more for them to do.

The growth now is in keeping that business model afloat and making it cheaper.

It's kind of like buffet food. Once they make it taste like real food it's all about making it cheaper and more plentiful.

@briecs @nickwedig @Paul_Riddle Also I see KS vs POD a bit strange to demarcate, as I've had a few KS projects offer a coupon for getting the POD whenever you wanted to get it. POD to me is more about not keeping inventory for lengths at a time, whereas KS is about gauging demand and quickly creating a community. They feel like different (and sometimes compatible) processes.

@briecs @nickwedig @Paul_Riddle I think it's a question of long-haul vs. immediate need. POD trends to making something available over longer periods of time, whereas Kickstarter is about creating a need in the moment for a product that may or may not be a longer-term product.

If you don't need a lot of income all at once then POD is a good solution to getting something out there and letting it smolder over time. But if you need warmth right now then KS is the heat you need.

@jskellogg somehow I think the net result will be some nice art and $30 in sales.

@jskellogg Does a lot of your income come from D&D or is there the perception that you need to be there because that's where everyone is?

@jskellogg How important is the D&D ecosystem to your game designs? Would you be served with marketing outside of the Guild-guidelines?

I find the Guild stuff a bit of a trap, personally, but it's something to consider as a business-person.

Tonight I heard Nine Inch Nails "Sin" at the Coney and I'm not sure if that means it's an oldie now or if someone wasn't paying attention to the playlist

@jskellogg Making code in Python for a client and listening to music while Pixel snores on my desk.

Wishing you the best of luck!

@robertbohl There's three post settings:

Public is shared with the rest of the world.

Unlisted: Not listed on the public timeline, but can be viewed by followers (and I believe can be viewed with a link).

Direct: Not on public timeline and should only be viewed by the recipients.

Public links are available by clicking on the timestamp of the message.

@jackgraham @paulczege Also think that the amount of money in the art form might have something to do with it. Look at the number of folks who are trying to sound intelligent about video games. If there was more money in dissecting RPGs I think we'd have more attention.

@jackgraham @paulczege I hear this. Jazz is a perfect example because there are a lot of folks with rather strong opinions of what makes for Jazz and what isn't Jazz. (Which I find highly ironic in an art form that is about improvisation, but w/e).

I think books like Hamlet's Hit Points are somewhat in this realm of codifying story beats as they relate to games, but we have a ways to go before we get academic notice.

@Halfjack Think I'm going to do the same, though on my own blog. :)

@JasonT @mxfraud @Tom Also it's kind of difficult from the client end to walk the thread. i know I wanted to show replies and I would have to load in each message to do it. The way it's exposed is a bit tricky.

There is a way on newer version of Mastodon to display whether something has one or more responses to it, but the reasons that MxFraud elaborated are a major part of it.

@Angle I'd just go with "the connection is permanent" and describe it that way. You could describe what happens when the connection is made, but the simplest way might be the best way.