"It would be sweet to develop a fan project using OpenLara & wave function collapse to remix classic games / TRLE levels"

"Oh I have no idea where to start and have to learn 9999 things first plus life priorities"



@Pawper like a sort of 3d, Lara-flavoured Spelunky?

@darkliquid well, Spelunky has a procgen world, this would be procgen levels more like how roguelikes have procgen floors with an entrance & exit.

It would play like the classic TR games but the levels would be procedurally generated. I think platforming, traps, puzzles and keys/locks could make for some good design goals. There's also TR level design tropes like hubs. The procgen would have to follow certain rules to elevate those things.

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