Follow

Three thoughts on DM preparation.

1. Know the “rules” of your world, so when the players go chaotic you have a feel for how people will react.

2. Prep encounters of different types (combat/role play/ambiance) so you aren’t overwhelmed at the table.

3. KNOW YOUR TOOLS (VTT etc.)

Do you have any to add? Do you make a ton of NPCs in advance?

· · Web · 6 · 0 · 2

@dmtales Have a list of names for random NPCs you will need to make up. I’m really bad at thinking up names on the spot.

@dmtales Understand your NPCs motivations and desires, either short or long term. When players inevitably do something completely unanticipated, knowing how the world around them reacts is worth more than any intricate plots you can come up with.

@dmtales if using a recurring villian, have an outline of their motives, plan and resources so that you can roleplay out how they'll react to the characters' interference.

@dmtales Prep only 2-3 encounters in advance. Let the players decide have an impact on how the story evolves.

@dmtales prep encounters that you can reskin in order to adapt to the players choices ?

@dmtales I always make 25-50 NPCs in advance, just so that I have enough entities for the players to interact with at any given moment.

Sign in to participate in the conversation
Dice.camp

A Mastodon server for RPG folks to hang out and talk. Not owned by a billionaire.