Swords can get you a complete and satisfying story arc in under two hours. In fact, I used to be able to teach the game and tuck character creation into that two hours. (Though I might be a bit rusty now.)
Hold on, right now is about the time when I'm contractually obligated to say…
Swords Without Master
is in
Worlds Without Master, issue 3
…otherwise my boss will yell at me.
In the mirror.
Anyway, this is all lovely and an accidental benefit of Sw/oM's design.