The new Indie RPG Pipeline is live!
(link: theindierpgpipeline.blogspot.c)
Through the Pipeline, I look to help spread the word of new indie tabletop roleplaying games being released and going into crowdfunding. You can follow by blog, rss feed or by daily email digest.

One of the big challenges with being a fan of indie tabletop rpgs is simply finding out what games are out there, what's being released and what's coming up. I created the original Indie RPG Pipeline as a G+ community in 2015 to help spread the word of the new games I saw.

Now G+ is going, I decided I didn't want the Pipeline to go with it; keeping indie gamers connected is more important than ever. So the Pipeline now has a new home and a bunch of different ways folk can follow: by blog, by rss or by daily email digest.

This is the soft launch of the Pipeline which means I'm still looking to improve it to be as useful as I can make it for gamers out there. If you have feedback, or if you're a group organiser or website owner who'd like to talk about how the Pipeline could work best for you, then get in touch.

@kensanata @StuartC I'm very happy to add it; my only concern is that the Pipeline ends up with a lot of posts and so it could swamp other content. I'm not sure if it's possible for you to consume the daily email digest from feedburner as a single post or if there's another alternative?

@epistolaryrichard Well, if there is a feed with summaries, then that’s maybe more useful to casual readers. Generally speaking, however, the Planet just keeps the last four posts per feed. It might still be annoying if the top four posts are always from the indie firehose, though. 😅


What definition of Indie are you using? The Indie Aesthetic/Genre? Creator owned and creator published? Anything put out by smaller companies (not Wizards, Pazio, FFG)?

(Im at work, so I haven't clicked the link yet. I'm excited anyway to subscribe.)

@questingace wow what a big question! 😀 Essentially I consider anything indie for the purposes of the Pipeline if it's not by one of the mainstream publishers (though I may make the occasional exception for games like Seven Wonders that are targetted at indie gamers). Beyond that, it's really hard for me to judge anything about a game's design beyond what's in the blurb. It does have to be a standalone tabetop game though and so not a setting, adventure, supplement or larp.

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