I just realized that I've never done an intro post here!
👋 I'm Marc (he/them) and I'm mostly here for ttrpg stuff. I've played RPGs since 1983 or so, and been designing since slightly before that. :D Been a computer guy for about as long, but I'd love to ditch that and go make stuff with my hands instead.
I teach programming at a bootcamp, and I have opinions about that. I've done a ton of stuff on stage in the last decade or two, but not much lately.
I'm an open book, AMA any time, always.
Super easy. One consultation and a half-hour ish procedure under local. A little bit of weird tugging inside, but the operation itself was totally smooth. About a week of advil and *very* gentle driving and sitting around, more uncomfortable than painful. Insurance didn't cover it, so it was like three hundred bucks. Totally recommend.
RT @notquitereal
sharing everest's image scrubber tool again - absolutely invaluable for removing identifying information and metadata from photographs taken at protests https://everestpipkin.github.io/image-scrubber/
Every new social space comes with its own set of anxieties, justified or not, for folks with RSD or divergence in that neighborhood. Personally, I tend to overthink many kinds of small, totally normal kinds of interactions (especially those encouraged by the medium), worrying that a stray like or follow will set off another terrible cascade of badness. Best thing for it, though, is just continuing to try to be as good and kind as possible, and hope for clarity and honesty from others. So tiring.
One of my favorite things to do is teach kids to draw. Sometimes it matters to them as a trade later or whatever, but most often drawing is a process of deliberate looking, meditative seeing where you allow yourself to be surprised by what's right in front of you.
If you think you "can't draw", you've been fooled by Capitalism into asking the wrong question.
The question isn't "Can you draw?"
It's "Did you draw?"
It's weird for me—context, I have aphantasia, so I don't see images in my mind. But I do somehow have really good spatial/directional awareness, which makes navigation (physically or mentally) almost a somatic experience.
Same with systems design, for me! While I can't literally "see" what a session would look like, I get this visceral "system-as-machine" feel for how all the parts might work together, so I"m able to get a good first draft/sketch laid out before testing it with real players.
I just realized that I've never done an intro post here!
👋 I'm Marc (he/them) and I'm mostly here for ttrpg stuff. I've played RPGs since 1983 or so, and been designing since slightly before that. :D Been a computer guy for about as long, but I'd love to ditch that and go make stuff with my hands instead.
I teach programming at a bootcamp, and I have opinions about that. I've done a ton of stuff on stage in the last decade or two, but not much lately.
I'm an open book, AMA any time, always.
@epidiah Would you be willing to talk a little bit about the gears and levers that make your Vast and Starlit animations go? I'm endlessly fascinated by that sort of generative art stuff.
(Or, dang, is the code available to peek at somewhere?)
I make games, I play games, I got game...s. Most of my stuff is up at https://majcher.itch.io/ and I stream weekly-ish at https://www.twitch.tv/mmajcher . Good to see y'all here!