Question: is Numenera a “post apocalyptic game”?

Obviously yes if you want to be pedantic because 8 “Worlds“ have risen and fallen before the current one, BUT it’s so long after that, that it doesn’t feel like a PoPoc* setting. At the same time there constantly scrounging interesting objects from past people’s, like a PoPoc. 🤔

* PoPoc = post apocalyptic, courtesy of The RPG Review Board podcast.

@masukomi I can't answer your question, but I want to thank you for introducing me to the term "PoPoc" 😀​

@RattusInox it is a wonderful term and i hope it spreads like wildfire. 😄

I believe one of their listeners came up with it.

@masukomi I think it really depends on the table and where in the Ninth World the campaign is set. I could easily see it feeling that way in some areas of the Beyond or the Frozen South. But I wouldn’t characterize most of Steadfast, Deep, Night, or Outside settings as PoPoc.

@andrlik What your response tells me is that I really need to get the physical versions of Destiny & Discovery.

I haven't read discovery yet, and i don't enjoy reading long content in digital mediums. I've got a bunch of Numenera pdfs but i've only skimmed half of them. :/

@masukomi LOL, I get that too. I always binge on the MCG kickstarters so I have all the books and supplements in PDF for search, and physical for reading (and honestly, the art).

@masukomi Yea I think because of the prevalence of the Prior World's tech and the focus on delving into ruins and such, it is post-apocalyptic though less traditional.

Similar to how D&D is full of Dead Empires to steal magic items from, but it's more prevalent in Numenera than in D&D.

Discovery says "In many ways, the Ninth World is a medieval fantasy setting without the historicity." which I find an interesting lens to view the setting through.

@CaelReader so, and this is the core of why i asked…. Why doesn’t it _feel_ like PoPoc?

Is it just the lack of omnipresent threat to survival and that characters don’t _need_ to constantly scrounge up things for survival? Or is there more to it than just that?

@masukomi Yea, I think traditional apocalypse media has a big survival element to it, while Numenera doesn't.

"post-post-apocalyptic" is probably more accurate.

@CaelReader oooh i like that concept / perspective “Post-post-apocalyptic“

@CaelReader for something I’m writing, I’m trying to figure out how to get some of the benefits of a PoPoc setting without _feeeling_ PoPoc

@masukomi I think so. I always got from it big Gamma World vibes, more than D&D vibes.

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