I've done that twice. Once with D&D, and once with a story game.
In the case of D&D, everything outside of combat was freeform, and it didn't really change things. Because D&D does a shitty job actually providing tools for telling stories.
For the story game, the rulesless version was much less interesting and enjoyable, because the rules actually did some useful structuring of our storytelling.
I made a quick hack of my epistolary game for the Ad Astra Jam. In this version, you are writing letters to a loved one as they fall forever into a black hole but, because of time dilation, never actually reach it.
I made a game for the Correspondence Jam, a sad game about mourning the dead, Tarot card interpretation and set collection. It's available on itch and DriveThruRPG. https://nickwedig.itch.io/wish-you-were-here
That should be done about the right time to receive my second stage game in the Threeforged Jam ( https://itch.io/jam/threeforged2019 ). No idea what that game will be, yet. Threeforged stages 2 and 3 will likely take up the rest of November and into December.
That's a lot of game jams, but it should work out fine.
My current plan for November is to finalize "Wish You Were Here", my epistolary rpg about Tarot cards and mourning the dead, then submit it to the Correspondence Jam ( https://itch.io/jam/correspondence-jam ). Then make a hack of the same game, set on the event horizon of a black hole, and submit it to the Ad Astra Jam ( https://itch.io/jam/ad-astra-jam ).
How to Use Flickr to Find Pictures You Can Use In Your Projects Show more
1) Go to flickr.com
2) Use the search bar on top of the page
3) On results page, look for drop menu that says "Any license" and change filter to a version that works for you (i.e. no restrictions, okay for commercial use/remix, etc.)
4) Click on pic you like
5) Under picture, right hand side, click on rights link (under the Date Taken) and find out what restrictions there are to use the image.
6) Follow restrictions on use.
You can now get Ultranormal Encounters, a weird game I worked on, on Itch.io. It's a story game that is possibly about alien abductions, but definitely about the inherent unreliability of human memory in the face of the preternatural.
It was previously (and is still) available from DriveThruRPG. But maybe this new platform will get you to check out a weird game where no one knows what "actually" happened.
Gulix translated my game Eccentric Millionaire into French. So if you have a bunch of francophone players who want to hunt for treasure around the world from the comfort of their own homes via Discord and Google Maps, now you can do that.
Gulix played Eccentric Millionaire, my game of online treasure hunting, and seemed to have a good time doing so.
(Article is in French, but automated translation software gets the gist of it.)
CLOSED FOREVER by @signalstation is a mini-RPG about roadside attractions and failure in convenient brochure form.
You are: the owner of a roadside attraction in late-20th cen. USA. (Like a fiberglass dinosaur or something.)
You are: in over your head. But you have a plan.
A Mastodon instance for tabletop gamers.