Top tips for a game designer? First: write and finish stuff. That game you've been polishing forever could be out there being enjoyed! Second: play stuff. We learn what works by trying it. Third: nobody's perfect. Don't let imposter syndrome shut you down.
(1/2) #AprilTTRPGMaker
Fourth: share your thoughts. Even if nobody responds at first. It does eventually help build connections, and helps clarify your thinking. Fifth: no top tip is more important than getting on and having fun designing games. Do what works for you. (2/2)
#AprilTTRPGMaker