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💚Risa🌻

i have an idea for a campaign where the party continuously jumps through time. every session/mission would essentially play in a different time period in earth's history.

does anyone know a good game that could work really well with this?
or preferred 💚

@risa I think that would be a fun campaign.

@risa seconding Masks, as its playset Apocalypse Sonata can be reworked solely into a time travel adventure (rather than time travel and also space travel, parallel dimensions etc)

@risa
We had a longish running #GURPS world jumper campaign with rotating DMs. When you jumped in you automatically got the local language although we did have one memorable time where one player missed the opening session and jumped in outside the besieged city and had the wrong language.

@risa There's an interesting game called End Times that has a version. It's about using time travel to prevent the apocalypse. There's a version of you 10 years in the future on the other side of the apocalypse that more or less gives you missions to try to prevent it. You can also assign missions to your 10 years younger self to set things up to help you. Time travel is by mental projection and you switch consciousness with the you of the time you're trying to reach.
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@risa Each apocalypse is almost a living thing that *wants* to happen and has an ability to respond if you try to prevent it. Because the ability to time travel is tied to apocalypses, you also gain the ability to visit apocalypses that have been prevented. There are a number of these detailed in the book.

@risa If you are thinking of time travel and investigation then Timewatch is a really good system. It is based off Gumshoe which some people struggle with and has a very light tone as it's default. However it was built to cover all the major time travel and multiverse story types

@risa Honestly the first thing that comes to mind for me is Savage Worlds—which isn't a PbtA game but has a lot of similarities.

@risa The real question is what do you want the system to do that you don't already have a system to do with? Whenever the question of what tool to use comes up, the obvious answer is "the one that you enjoy using the most."

But I will point out – Continuum already exists. And has for a while.

en.wikipedia.org/wiki/Continuu

But we have to go back to the first question before we can proceed.

en.wikipedia.orgContinuum (role-playing game) - Wikipedia

@risa FATE of Cthulhu is about time travelling, not PbtA though.

Thirsty Sword Lesbians may fit very well that kind of setting, I think.

Masks and make a Legends of Tomorrow can be great too