I do not believe that inspiration should be relied upon for creative work.
There is SO much foundational and structural work you _have_ to do before "inspiration" can even make a dent in The Work. Boring organization, cleaning the shop, purchasing supplies, actually getting to your desk, roughing in a concept, stretching, etc.
Do all of that first before complaining that that inspiration didn't strike.
A related idea:
"I think you’ve just got to do it consistently, repeatedly, and you’ve got to be undeterred by the time it requires and the inconvenience in your life that it generates. But mostly you have to do it in a way that continually stirs your personal passion."
A Mastodon instance for tabletop gamers.