This afternoon I went back into an old journal looking for something, and cripes it's like I was totally a different person in the late summer of 2015. I'd been let go from a longtime wearying job in March and was living off severance from it. And I was on fire! I'd come up with #Threeforged and was running it. I was playtesting Traverser, had gutted out the core system and designed its current fantastic core system as a replacement. And I see now notes on another game idea with good potential.