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#bubblegumshoe

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Damon L. Wakes<p>I'm gradually expanding the world of Sugar City. The Church of the Immaculate Confection was actually established in "Who Iced Mayor McFreeze?", but I'm not sure anybody ever encountered it. It would only be mentioned if you took long enough completing the game that it got into morning and the church bells started ringing in the distance (shortly before the abandoned taffy factory is scheduled for demolition). <a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform7</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a></p>
Damon L. Wakes<p>Further skills I didn't expect to pick up as a writer: <br>- Making my own rope.<br>- Learning to tie a hangman's noose. <br>- Hanging a piñata, but not in the way you'd expect. </p><p>All my Bubble Gumshoe games have involved setting up a mini crime scene for the cover image, but this is by far the most ambitious yet.<br><a href="https://mastodon.sdf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a></p>
Damon L. Wakes<p>Possibly my favourite thing about writing these Bubble Gumshoe text adventures is coming up with the confectionery-based characters and little jokes about them.<br><a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.sdf.org/tags/inform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform</span></a> <a href="https://mastodon.sdf.org/tags/inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform7</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a></p>
Damon L. Wakes<p>One of the things I'm hoping to do with my latest Bubble Gumshoe mystery is to expand Sugar City and unite the environments from the previous games. Who Whacked Jimmy Piñata? will feature the crime scenes from both Who Shot Gum E. Bear? and Who Iced Mayor McFreeze? Also, as with those previous instalments, you'll be able to taste and smell way more of the setting than is probably sensible.<br><a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/Inform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Inform</span></a> <a href="https://mastodon.sdf.org/tags/IFComp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IFComp</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a></p>
Aux Portes de l'Imaginaire<p>Et un premier article de conseils pour le <a href="https://toot.portes-imaginaire.org/tags/jdr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jdr</span></a> <a href="https://toot.portes-imaginaire.org/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a> !<br><a href="https://bgs.portes-imaginaire.org/2024/12/30/gerer-une-scene-daction/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bgs.portes-imaginaire.org/2024</span><span class="invisible">/12/30/gerer-une-scene-daction/</span></a></p>
Mathieu Lam Son Leocmach<p>Bien reçu <a href="https://ludosphere.fr/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a> <a href="https://ludosphere.fr/tags/JdR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JdR</span></a>, merci <span class="h-card" translate="no"><a href="https://event.portes-imaginaire.org/@portes_imaginaire" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>portes_imaginaire</span></a></span> </p><p>On est 3 ans après le financement participatif, mais la communication tout au long du processus a été exemplaire. </p><p>Forcément, la hype est un peu passée, mais on va se motiver pour le lire et essayer de trouver des gens à qui le faire jouer.</p>
Garthh :unverified:<p>Vous avez précommandé Bubblegumshoe ? un mail important concernant la livraison vous attend dans votre boîte !<br><a href="https://toot.portes-imaginaire.org/tags/JDR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JDR</span></a> <a href="https://toot.portes-imaginaire.org/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a></p>
Aux Portes de l'Imaginaire<p>Nous finalisons nos précommandes du <a href="https://toot.portes-imaginaire.org/tags/jdr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jdr</span></a> <a href="https://toot.portes-imaginaire.org/tags/Bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bubblegumshoe</span></a> à partir d'aujourd'hui jusqu'à la sortie officielle du jeu, à savoir le 1er novembre 2024.</p><p>Si vous avez manqué le financement participatif du jeu, vous pouvez encore le précommander au tarif précédent (à savoir 50€ pour l'ensemble de la gamme actuelle : livre de base, supplément sur Drewsbury et le matériel de la MJ) sur notre boutique en ligne :</p><p><a href="https://bibliotheque.portes-imaginaire.org/bubblegumshoe/35-bubblegumshoe-sauvons-le-bal-kit-de-decouverte.html" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bibliotheque.portes-imaginaire</span><span class="invisible">.org/bubblegumshoe/35-bubblegumshoe-sauvons-le-bal-kit-de-decouverte.html</span></a></p><p>Attention : la quantité et la durée sont limitées.</p>
Svantevid<p>This is an interesting one that potentially opens the question <em>what is a one-shot?</em> <a href="https://grimtokens.garden/Articles/RPG+a+Day/2024/RPG+A+DAY+2024+-+RPG+with+well-supported+one-shots" rel="nofollow noopener noreferrer" target="_blank">Grim Tokens already posted the daily article</a> and looks into the definition of a one-shot. My reply is going to consider the games that fit within a few criteria. </p><p>First, I’m considering only those games that are explicitly not about a one-shot experience. So <a href="https://cavalrygames.com/ten-candles/" rel="nofollow noopener noreferrer" target="_blank">Ten Candles</a>, <a href="https://www.tiltingatwindmills.net/games/dread/" rel="nofollow noopener noreferrer" target="_blank">Dread</a>, Grant’s <a href="https://rowanrookanddecard.com/product-category/game-systems/one-page-games/" rel="nofollow noopener noreferrer" target="_blank">one-page games</a> … all gone. Please play those games, or even more like <a href="https://lumpley.itch.io/the-king-is-dead" rel="nofollow noopener noreferrer" target="_blank">The King is Dead</a>, <a href="https://www.huntersentertainment.com/alice-is-missing" rel="nofollow noopener noreferrer" target="_blank">Alice is Missing</a>, <a href="https://genesisoflegend.com/products/palanquin/" rel="nofollow noopener noreferrer" target="_blank">Palanquin</a>, <a href="https://bullypulpitgames.com/products/fiasco" rel="nofollow noopener noreferrer" target="_blank">Fiasco </a>… really please play those games. But for me, today, not it. </p><p>Then from a gaming and rules perspectives, a fairly full experience. Sure, cutting stuff out that happens in campaign play is OK, maybe dropping some rules for a better game flow, but no major interventions. You should go out feeling like you played a proper session of game X.</p><p>Finally length needs to be bound to a single gaming session. No drawn-out games over two or three sessions. In and out. </p><p>We have a local face to face group whose mission statement is to organise one-shots. A lot of games ran are played for the first time, and will mostly last a session. Running games there gives you a good insight for this very question.</p><p><strong>Ironsworn &amp; Ironsworn: Starforged</strong></p><p>The core mechanics of <a href="https://www.ironswornrpg.com/" rel="nofollow noopener noreferrer" target="_blank">Ironsworn</a> are a breeze to explain, and they have enough crunch. The killer tech is the pacing mechanism not only of an individual encounter, but the moves that essentially allow the players to stop their travelling, and even the adventure itself. And that is what supports one-shots very well.</p><p>I’m getting bored by how much I keep mentioning this game, but it is easily one of my favorite games out there.</p><p><strong>Delta Green</strong></p><p>On the other side of the equation is <a href="https://www.delta-green.com/" rel="nofollow noopener noreferrer" target="_blank">Delta Green</a>. The genre and the setting give you a great setup to sit down, play, go home and never see each other again. Then there are a lot, and I do mean a lot, of published adventures to get you into it. Add the two together and you have an outstanding support for a one-shot.</p><p>The main issue with Delta Green is that the downtime between the missions is so well done it is a shame to miss it. And even if you play it out, it sings in long term play when it keeps grinding your character down with impossible choices. </p><p><strong>Atomic Robo</strong></p><p><a href="https://evilhat.com/product/atomic-robo-rpg/" rel="nofollow noopener noreferrer" target="_blank">Atomic Robo</a> is a Fate game based on a very good comic book. Like Ironsworn it has rules that mimic the way plots are resolved in the source comics. The PCs for a hypothesis and roll to see if they are correct. You can see a similar approach in The Brindlewood Bay. Is allows for pacing of the session like no other game. </p><p><strong>Bubblegumshoe</strong></p><p>The simplest of the Gumshoe games I have read is <a href="https://evilhat.com/product/bubblegumshoe/" rel="nofollow noopener noreferrer" target="_blank">Bubblegumshoe</a>. Both the desired settings (teen sleuths) and the simplification of rules lead to a great one-shot game. </p><p><a href="https://www.svantevid.com/en/2024/rpg-with-well-supported-one-shots/" class="" rel="nofollow noopener noreferrer" target="_blank">https://www.svantevid.com/en/2024/rpg-with-well-supported-one-shots/</a></p><p><a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/atomic-robo/" target="_blank">#AtomicRobo</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/bubblegumshoe/" target="_blank">#Bubblegumshoe</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/delta-green/" target="_blank">#DeltaGreen</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/ironsworn/" target="_blank">#Ironsworn</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/ironsworn-starforged/" target="_blank">#IronswornStarforged</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/rpgaday/" target="_blank">#RPGaDay</a> <a rel="nofollow noopener noreferrer" class="hashtag u-tag u-category" href="https://www.svantevid.com/tag/rpgaday2024/" target="_blank">#RPGaDay2024</a></p>
Brian Rogers<p>&quot;A long time ago we used to be friends, but I haven&#39;t thought of you lately at all...&quot;</p><p>_Veronica Mars_ is on Hulu and gee howdy I had almost forgotten how much of a master class in mystery construction this is. If you&#39;re interested in running a big mystery with a lot of little mysteries game, this is your source material. </p><p><a href="https://dice.camp/tags/VeronicaMars" class="mention hashtag" rel="tag">#<span>VeronicaMars</span></a> <a href="https://dice.camp/tags/Gumshoe" class="mention hashtag" rel="tag">#<span>Gumshoe</span></a> <a href="https://dice.camp/tags/BubbleGumshoe" class="mention hashtag" rel="tag">#<span>BubbleGumshoe</span></a></p>
Chris Spivey (Author)<p>I&#39;ve decided to pull a dad move and not decide on just one! Instead, I&#39;ll give her three over the holiday season, and she can play them as she wants! The winners for ease of finding others to play and her interest: <a href="https://dice.camp/tags/MarvelMultiverse" class="mention hashtag" rel="tag">#<span>MarvelMultiverse</span></a>, <a href="https://dice.camp/tags/Dungeonsanddragons" class="mention hashtag" rel="tag">#<span>Dungeonsanddragons</span></a>, and <a href="https://dice.camp/tags/BubblegumShoe" class="mention hashtag" rel="tag">#<span>BubblegumShoe</span></a>.</p>
Yohann<p><a href="https://dice.camp/tags/RPGaDAY2023" class="mention hashtag" rel="tag">#<span>RPGaDAY2023</span></a> Day 26: My favourite character sheet is from the French translation of <a href="https://dice.camp/tags/Bubblegumshoe" class="mention hashtag" rel="tag">#<span>Bubblegumshoe</span></a>. Beside being clear, useful and doing the job, it&#39;s also very colorful and very pretty to look at. The picture here shows both recto-verso and that character sheet can also be folded in 3 for better ease of use. <span class="h-card" translate="no"><a href="https://dice.camp/@evilhat" class="u-url mention">@<span>evilhat</span></a></span> <a href="https://dice.camp/tags/KennethHite" class="mention hashtag" rel="tag">#<span>KennethHite</span></a> <a href="https://dice.camp/tags/EmilyCareBoss" class="mention hashtag" rel="tag">#<span>EmilyCareBoss</span></a> <span class="h-card" translate="no"><a href="https://toot.portes-imaginaire.org/@portesimaginaire" class="u-url mention">@<span>portesimaginaire</span></a></span> <a href="https://dice.camp/tags/Gumshoe" class="mention hashtag" rel="tag">#<span>Gumshoe</span></a> <a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="tag">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/rpg" class="mention hashtag" rel="tag">#<span>rpg</span></a> <a href="https://dice.camp/tags/jdr" class="mention hashtag" rel="tag">#<span>jdr</span></a> <a href="https://dice.camp/tags/RPGaDAY" class="mention hashtag" rel="tag">#<span>RPGaDAY</span></a></p>
Garthh :unverified:<p><a href="https://toot.portes-imaginaire.org/tags/rpgaday2023" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgaday2023</span></a> <a href="https://toot.portes-imaginaire.org/tags/RPGaDAY" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGaDAY</span></a> <a href="https://toot.portes-imaginaire.org/tags/JDR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JDR</span></a> </p><p>15. OneShot favori en convention</p><p>Sans doute parce que je l'ai traduit et réécrit, mais je m'amuse beaucoup à faire jouer "Sauvons le bal" pour <a href="https://toot.portes-imaginaire.org/tags/Bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bubblegumshoe</span></a></p>
Garthh :unverified:<p><a href="https://toot.portes-imaginaire.org/tags/RPGaDAY" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPGaDAY</span></a> <a href="https://toot.portes-imaginaire.org/tags/rpgaday2023" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rpgaday2023</span></a> <a href="https://toot.portes-imaginaire.org/tags/jdr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>jdr</span></a> <br>1) PREMIER jeu de rôle joué (cette année)<br>C'était le 7 janvier pour la reprise des animations de l'association <span class="h-card"><a href="https://toot.portes-imaginaire.org/@portesimaginaire" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>portesimaginaire</span></a></span>, avec une partie de <a href="https://toot.portes-imaginaire.org/tags/Bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bubblegumshoe</span></a> et une première partie publique d'un scénario appelé "Arnaque, Crime et Comics" qui sera présent dans le supplément inédit "Bienvenue à Drewsbury"</p>
Garthh :unverified:<p>et donc, le "grand méchant" de Drewsbury qui se retrouvera souvent face à vos ados-détectives : Big Ti, chef du gang des Islanders, brute notoire et criminel assumé</p><p><a href="https://toot.portes-imaginaire.org/tags/JDR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JDR</span></a> <a href="https://toot.portes-imaginaire.org/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a></p>
Garthh :unverified:<p>Relecture du <a href="https://toot.portes-imaginaire.org/tags/JDR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JDR</span></a> <a href="https://toot.portes-imaginaire.org/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a>... c'est long :(</p>
Garthh :unverified:<p>Au début, j'étais parti sur "regain" avec "un regain en Cool de 3 points"... mais, sur le dernier chapitre, j'ai intuitivement réécrit une "récupération de Cool de 3 points", voir "récupère 3 points en Cool"... </p><p>Vous préférez quoi ? "Regain" ou "Récupération"/"Récupérer" (2/2)</p><p><a href="https://toot.portes-imaginaire.org/tags/JDR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JDR</span></a> <a href="https://toot.portes-imaginaire.org/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a></p>
Garthh :unverified:<p>hello les <a href="https://toot.portes-imaginaire.org/tags/r%C3%B4listes" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rôlistes</span></a> ! je compte lancer à l'occasion une table en ligne sur le <a href="https://toot.portes-imaginaire.org/tags/JDR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JDR</span></a> <a href="https://toot.portes-imaginaire.org/tags/bubblegumshoe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bubblegumshoe</span></a> inspiré du drift "Diamond City" sans le côté anticipation... donc, ambiance gangs de rues, grosse ville, très réaliste et sombre. L'idée est de se donner un peu l'occasion de jouer avec les règles de combats physiques et leurs conséquences.</p>
Yohann<p>Next up is <a href="https://dice.camp/tags/WerewolftheApocalypse" class="mention hashtag" rel="tag">#<span>WerewolftheApocalypse</span></a>, <a href="https://dice.camp/tags/FateCore" class="mention hashtag" rel="tag">#<span>FateCore</span></a>, <a href="https://dice.camp/tags/AtomicRobo" class="mention hashtag" rel="tag">#<span>AtomicRobo</span></a>, <a href="https://dice.camp/tags/SpiritoftheCentury" class="mention hashtag" rel="tag">#<span>SpiritoftheCentury</span></a>, <a href="https://dice.camp/tags/SavageWorlds" class="mention hashtag" rel="tag">#<span>SavageWorlds</span></a>, <a href="https://dice.camp/tags/InterfaceZero20" class="mention hashtag" rel="tag">#<span>InterfaceZero20</span></a>, <a href="https://dice.camp/tags/HumanContact" class="mention hashtag" rel="tag">#<span>HumanContact</span></a>, <a href="https://dice.camp/tags/Diaspora" class="mention hashtag" rel="tag">#<span>Diaspora</span></a>, <a href="https://dice.camp/tags/Agon" class="mention hashtag" rel="tag">#<span>Agon</span></a> and <a href="https://dice.camp/tags/Bubblegumshoe" class="mention hashtag" rel="tag">#<span>Bubblegumshoe</span></a> <a href="https://dice.camp/tags/shelfie" class="mention hashtag" rel="tag">#<span>shelfie</span></a> <a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="tag">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/rpg" class="mention hashtag" rel="tag">#<span>rpg</span></a> .4/6</p>
Yohann<p>Having a bit of fun with <a href="https://dice.camp/tags/FoundryVTT" class="mention hashtag" rel="tag">#<span>FoundryVTT</span></a>. This evening, I&#39;m on a template for <a href="https://dice.camp/tags/Bubblegumshoe" class="mention hashtag" rel="tag">#<span>Bubblegumshoe</span></a>, in English, then in French a bit later. As usual, the INVESTIGATOR module is of tremendous help. Now, I guess I&#39;d need to learn a bit of CSS to improve all that up. <a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="tag">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/rpg" class="mention hashtag" rel="tag">#<span>rpg</span></a> <a href="https://dice.camp/tags/Gumshoe" class="mention hashtag" rel="tag">#<span>Gumshoe</span></a> <a href="https://dice.camp/tags/EvilHatProductions" class="mention hashtag" rel="tag">#<span>EvilHatProductions</span></a> <span class="h-card" translate="no"><a href="https://dice.camp/@pelgranepress" class="u-url mention">@<span>pelgranepress</span></a></span></p>