WetHat💦<p>SOLID Principle = Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.</p><p>A compact reference for developers with examples in C#</p><p><a href="https://dev.to/imajenasyon/solid-principle-4jno" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">dev.to/imajenasyon/solid-princ</span><span class="invisible">iple-4jno</span></a></p><p><a href="https://fosstodon.org/tags/Programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Programming</span></a> <a href="https://fosstodon.org/tags/Csharp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Csharp</span></a> <a href="https://fosstodon.org/tags/BestPractice" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BestPractice</span></a> <a href="https://fosstodon.org/tags/SOLIDprinciple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SOLIDprinciple</span></a> <a href="https://fosstodon.org/tags/OOP" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OOP</span></a></p>