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From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game

Just found out that it is no longer possible to straightforwardly write HTTP/1 requests by hand on the #terminal.

Modern #Apache will reject #HTTP 1.x requests where the line endings are not CRLF, and as far as I know it's not possible on #Linux to type a CR using the keyboard. Ctrl+M should do it in theory, but when I try, it produces LF instead of CR for some reason.

Is there by any chance a way to make the Linux #console (or #KDE #Konsole) produce CRLF when I push the Enter key?

From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game

The sttp client is an open-source HTTP client for Scala, integrating with every Scala stack, be it synchronous, a.k.a. direct-style, Future-based, or using functional effect systems such as cats-effect, ZIO, Monix, Kyo. The library is available for Scala 2.12, 2.13, and 3 on the JVM, Scala.JS, and Scala Native.
Learn more from our article:
softwaremill.com/sttp-client-4
#scala #http #sttp #programming

SoftwareMillSttp client 4: the Scala HTTP client you always wanted, released!The sttp client is an opensource HTTP client for Scala. It integrates with every Scala stack, be it synchronous, a.k.a. direct-style, Future-based, or using functional affect systems.

iX-Workshop: API-Design und -Entwicklung mit HTTP, REST und OpenAPI

Lernen Sie, wie man effiziente und benutzerfreundliche APIs entwickelt, HTTP- und REST-Standards anwendet und standardisierte Referenzdokumentationen erstellt.

heise.de/news/iX-Workshop-API-

heise online · iX-Workshop: API-Design und -Entwicklung mit HTTP, REST und OpenAPIBy Ilona Krause
#API#HTTP#IT

Octothorpe Y? In hopes that St Nicholas

STEP1: CD to your #WebDevelopment #HTTP server workspace.

STEP2a:
#curl
```
curl -o- #https://gist.githubusercontent.com/ajaxStardust/674b5d86f1f4386e72937a607e263608/raw/install.sh > ~/install_adb_by_ajaxStardust.sh
chmod 755 ~/install_adb_by_ajaxStardust.sh
```
Step2 alt:
#wget
```
wget -qO- #https://gist.githubusercontent.com/ajaxStardust/674b5d86f1f4386e72937a607e263608/raw/install.sh > ~/install_adb_by_ajaxStardust.sh
chmod 755 $HOME/install_adb_by_ajaxStardust.sh
```
INSTRUCTIONS: a file saves to ~/home
edit it to set 3 lines / $vars for your server name at line 40

github.com/ajaxStardust/AnnieD

Any Dir Browser. Contribute to ajaxStardust/AnnieDeBrowsa development by creating an account on GitHub.
GitHubGitHub - ajaxStardust/AnnieDeBrowsa: Any Dir BrowserAny Dir Browser. Contribute to ajaxStardust/AnnieDeBrowsa development by creating an account on GitHub.

From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game

Trying to come up with my own little self-hosted #http #authentication #daemon to work with #nginx' "authentication request" facility ... first step done! 🥳

Now I have a subset of HTTP 1.x implemented in #C, together with a dummy handler showing nothing but a static hello-world root document.

I know it's kind of stubborn doing that in C, but hey, #coding it is great fun 🙈

github.com/Zirias/swad

Simple Web Authentication Daemon. Contribute to Zirias/swad development by creating an account on GitHub.
GitHubGitHub - Zirias/swad: Simple Web Authentication DaemonSimple Web Authentication Daemon. Contribute to Zirias/swad development by creating an account on GitHub.

From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen:
https://blenderdumbass.org/articles/a_rant_about_making_a_multiplayer_game

#Gamedev #DanisRace #Networking #Multiplayer #TCP #HTTP #Programming #Python #UPBGE #Blender3d #GNU #Linux #GamingOnLinux #FreeSoftware #OpenSource

blenderdumbass . orgA Rant About Making a Multiplayer Game

Should you ever run across an article that says you don't need a VPN because most every website use HTTPS, be aware that you can not see the encryption, or the lack of it, in mobile apps. Thus, things like this happen - Apple did not bother to upgrade their own software from HTTP to HTTPS.

9to5mac.com/2025/03/18/apples-
Apple’s Passwords app was vulnerable to phishing attacks for nearly three months after launch
#vpn #http #https #encryption

9to5Mac · Apple's Passwords app was vulnerable to phishing attacks for nearly three months after launch - 9to5MacIn iOS 18, Apple spun off its Keychain password management tool—previously only tucked away in Settings—into a standalone app called...