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#mixedreality

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In a world where anything is possible how do you create a sense of mystery and magic for the player? How do you create game mechanics that blend and leverage the player’s world which could be anywhere? Join me (and the White Rabbit!) to see how deep the Future of Mixed Reality Games goes.... Thurs 4/3 9AM PT. It's Free!

#XR #VR #AR #MixedReality #SpatialComputing #gamedev #indiegamedev eventbrite.com/e/designing-the

EventbriteDesigning The Future of Mixed Reality GamesJoin us for the next Northeastern Extended Reality Speaker Series with Nicole Lazzaro from XEODesign, hosted by NU Oakland.

“Instant Placement” was announced during Connect last year, but I couldn’t find references to it in the Meta SDKs until recently.

The actual code name is “EnvironmentRaycastManager”, and it is extremely helpful because it allows you to place objects on vertical or horizontal surfaces within your environment without requiring a full scene setup.

💡How does this work?
This new manager utilizes the Depth API to provide raycasting functionality against the physical environment.

💡Does it impact performance?
Yes, enabling this component adds an additional performance cost on top of using the Depth API. Therefore, consider enabling it only when you need raycasting functionality.

📌 Take a look at the coding docs at: developers.meta.com/horizon/re

Very excited that “Starship Home” won the “Immersive Reality Technical Achievement”category at the DICE Awards last night!

We put our hearts and soul (and voices!) into this project, so happy people are loving it as much as we do:)
GO TEAM!!!

Award Winners ign.com/articles/dice-awards-2
Starship Home Website - creature.page/starship-home
My writeup - blackcatbonifide.com/2025/02/1

Google's Android XR: A Game Changer for Mixed Reality Development with Passthrough Camera Access

In a significant move for mixed reality developers, Google has confirmed that Android XR will provide access to passthrough cameras, enhancing the capabilities of XR applications. This development not...

news.lavx.hu/article/google-s-

Vision Pro unterstützt jetzt über 2.000 Spiele mit NVIDIA GeForce NOW
Das Gaming-Erlebnis auf Vision Pro hat eine bedeutende Erweiterung erhalten. Dank der NVIDIA GeForce NOW-Integration können Nutzer:innen ab sofort über 2.000 Spiele auf Apples Mix
apfeltalk.de/magazin/news/visi
#News #Vision #120FPS #4K #Apple #CloudGaming #Gaming #GeForceNOW #MixedReality #Nvidia #Streaming #VisionPro #visionOS #VRSpiele

Ich bin gerade über „Loop One: Done“ von @jonassandstedt gestolpert.
Es ist ein süßes kleines Indie Mixed Reality/VR-Spiel, bei dem man sein Wohnzimmer in eine kleine Fabrik mit hunderten von winzig kleinen Drohnen und Maschinen und so verwandeln kann! 😍

Leider ist sein Mastodon-Profil nicht synchron mit seinem Threads-Profil. Daher YT: youtu.be/ZlfGqr3Frys

Wer eine Quest o.ä. hat, sollte dem Spiel mal ne Chance geben! 😄