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#adventuregames

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Elevator7009<p><strong>Heroine's Quest: The Herald of Ragnarok, a free adventure/RPG</strong></p> <p><a href="https://lemmy.zip/post/36578005" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.zip/post/36578005</span><span class="invisible"></span></a></p>
Agent Karyo<p><strong>Inhuman Resources: A Literary Machination Review</strong></p> <p><a href="https://lemmy.world/post/28301969" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.world/post/28301969</span><span class="invisible"></span></a></p>
vga256<p>king's quest 2 has the most al lowe ending of any sierra adventure game</p><p>it's honestly kind of sad how self-serious the company's games became by the 90s. i loved their mid-80s era.</p><p><a href="https://dialup.cafe/tags/adventureGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventureGames</span></a> <a href="https://dialup.cafe/tags/sierra" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sierra</span></a></p>
Ephemeral Enigmas<p>New blog post time!</p><p>This week's game is The Demon's Forge, one of the earliest games made by game designer Brian Fargo. As you'd expect from an early adventure game, you're gonna get stuck and/or die, but if you see it as a canvas for creative problem solving, you'll have fun exploring this one:</p><p><a href="https://ephemeralenigmascom.wordpress.com/2025/04/15/the-demons-forge/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ephemeralenigmascom.wordpress.</span><span class="invisible">com/2025/04/15/the-demons-forge/</span></a></p><p><a href="https://dosgame.club/tags/appleii" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>appleii</span></a> <a href="https://dosgame.club/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://dosgame.club/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://dosgame.club/tags/blog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blog</span></a> <a href="https://dosgame.club/tags/writing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>writing</span></a> <a href="https://dosgame.club/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://dosgame.club/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p>
Agent Karyo<p><strong>Review for Indiana Jones and the Great Circle</strong></p> <p><a href="https://lemmy.world/post/28244938" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.world/post/28244938</span><span class="invisible"></span></a></p>
Agent Karyo<p><strong>'Look Outside' Tries to Survive Against Incredible Pixel Art Horrors</strong></p> <p><a href="https://lemmy.world/post/28198979" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.world/post/28198979</span><span class="invisible"></span></a></p>
AbnormalHumanBeing<p><strong>Did Space Quest V ruin Roger Wilco's character?</strong></p> <p><a href="https://lemmy.abnormalbeings.space/post/1184997" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lemmy.abnormalbeings.space/pos</span><span class="invisible">t/1184997</span></a></p>
Space Quest Historian<p><strong>Did Space Quest V ruin Roger Wilco's character?</strong></p> <p><a href="https://spectra.video/w/ruEwxH1tgcYM7EARLGGi5q" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">spectra.video/w/ruEwxH1tgcYM7E</span><span class="invisible">ARLGGi5q</span></a></p>
Space Quest Historian<p>NEW VIDEO: Did Space Quest V ruin the character of Roger Wilco? Is he a space-knight in shining armor or a guy just looking to save his own ass? Watch me and Highbury Hazard have a gentlemen's argument about the matter.</p><p>Watch on YouTube: <a href="https://youtu.be/iVYi20UEe24" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/iVYi20UEe24</span><span class="invisible"></span></a><br>Watch on <a href="https://dosgame.club/tags/PeerTube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PeerTube</span></a>: <a href="https://spectra.video/w/ruEwxH1tgcYM7EARLGGi5q" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">spectra.video/w/ruEwxH1tgcYM7E</span><span class="invisible">ARLGGi5q</span></a></p><p><a href="https://dosgame.club/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://dosgame.club/tags/SpaceQuest" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SpaceQuest</span></a> <a href="https://dosgame.club/tags/SierraOnLine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SierraOnLine</span></a></p>
Die4Ever<p><strong>How Speedrunners Destroyed Quest for Glory II</strong></p> <p><a href="https://retrolemmy.com/post/16861640" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">retrolemmy.com/post/16861640</span><span class="invisible"></span></a></p>
Agent Karyo<p><strong>Review for Vlad Circus: Descend Into Madness</strong></p> <p><a href="https://lemmy.world/post/28176439" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.world/post/28176439</span><span class="invisible"></span></a></p>
vga256<p>back in the mid-90s just prior to sierra's downfall into fmv and poorly funded titles (their sale to CUC international), the company started looking for low-risk low-profit income avenues. </p><p>in the post-doom FPS feeding frenzy, the bloom was off adventure games. they were expensive to produce, and their audience was shrinking fast.</p><p>one solution was recycling old software, and honestly, it was great for a 13 year old kid like me, because it meant that i could buy a "sierra game" for $10 instead of the $60-$80 i would normally have to pay for a flagship title</p><p>Crazy Nick's Software Picks were collections of mini-games taken from sierra adventures. there were several of them - LSL, King's Quest - I happened to find this Conquest of the Longbow pack at a pharmacy.</p><p>the games were *great* - Archery and Nine Men's Morris kept me absolutely occupied for weeks. I had no idea at the time that they were culled from a full sierra adventure, until I discovered it by accident in my twenties.</p><p>today i found my copy of the game, buried in another game box. it still has the greasy kid fingerprint from me eating a bag of Old Dutch (regular) chips while i played</p><p><a href="https://dialup.cafe/tags/sierra" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sierra</span></a> <a href="https://dialup.cafe/tags/retroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retroGaming</span></a> <a href="https://dialup.cafe/tags/adventureGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventureGames</span></a> <a href="https://dialup.cafe/tags/softwarePreservation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>softwarePreservation</span></a> <a href="https://dialup.cafe/tags/dosGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dosGaming</span></a></p>
Jason Dyer<p>In the last Haunted House for 1982, we return to Aardvark and their only-the-first-two-letters-of-each word parser in a game allegedly for children.</p><p>I also discuss how games for children can cause innovation (but not here).</p><p><a href="https://bluerenga.blog/2025/04/12/haunted-house-anderson-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/04/12/haun</span><span class="invisible">ted-house-anderson-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a></p>
Space Quest Historian<p>In a little over 1½ hours, OneShortEye will premiere another epic tale of how speedrunners utterly broke a Sierra game: Quest for Glory II. I've had the good fortune of seeing it already and, trust me, it's mindblowing! <a href="https://youtu.be/dlbo3iqZbG8" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/dlbo3iqZbG8</span><span class="invisible"></span></a> <a href="https://dosgame.club/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://dosgame.club/tags/speedrun" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>speedrun</span></a></p>
vga256<p>it took me 10 separate failed attempts over a 25 year period, but i finally finished Gabriel Knight 1 tonight. 9 of those attempts were getting stuck/bored in the first hour of the game. this week i forced myself past day 2, and the story opened up quickly and became more interesting.</p><p>i won't comment on the game itself as that's purely a taste thing. but i am kind of fascinated that many AGS developers implicitly/explicitly chose this game as their model and prototype for adventure design, as opposed to many, many other games in the sierra catalogue. </p><p>i can totally understand the appeal of GK-style adventures - the formula is easy to follow along with, and provides bite-sized plots over a longer arc.</p><p>yet, i think we could have been led towards much more interactive/reactive designs if adventure designers had stopped lusting after pop movies and television. i guess i was always more excited about the literary genres that early text adventures experimented with. maybe some day we'll see (commercial) adventure game developers build games from a different foundation.</p><p><a href="https://dialup.cafe/tags/adventureGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventureGames</span></a> <a href="https://dialup.cafe/tags/gamedesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedesign</span></a></p>
Jason Dyer<p>All the Adventures reaches the last of the ASD&amp;D TIVenture games, which somehow rips off a Roberta Williams puzzle while improving it at the same time</p><p>also, nitpicking about the Eocene era and an encounter with PROFESSOR HIGGINS</p><p><a href="https://bluerenga.blog/2025/04/09/stone-age-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/04/09/ston</span><span class="invisible">e-age-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/ti994a" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ti994a</span></a></p>
Space Quest Historian<p>My friend Jess is doing a show on his podcast where him and his co-host are going to determine the best <a href="https://dosgame.club/tags/LucasArts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LucasArts</span></a> game, and I'm like... isn't it obvious? <a href="https://dosgame.club/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a></p>
Agent Karyo<p><strong>Blue Prince review [Unravel the mysteries of a mansion, room by room, in Blue Prince.]</strong></p> <p><a href="https://lemmy.world/post/27924065" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.world/post/27924065</span><span class="invisible"></span></a></p>
AbnormalHumanBeing<p><strong>SpaceVenture Livestream Part 3 - Spiritual Successor to Spacequest Adventure Game</strong></p> <p><a href="https://lemmy.abnormalbeings.space/post/929145" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lemmy.abnormalbeings.space/pos</span><span class="invisible">t/929145</span></a></p>
Jason Dyer<p>Next on All the Adventures:</p><p>Fun House (Scott Morgan, 1982) starts with a clown shoving the player in a pit and the player giving them a shave.</p><p>It keeps getting weirder from there.</p><p><a href="https://bluerenga.blog/2025/04/07/fun-house-morgan-1982/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/04/07/fun-</span><span class="invisible">house-morgan-1982/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/ti994a" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ti994a</span></a></p>