LeonianUniverse😁<p>The biggest thing stopping the <a href="https://caneandable.social/tags/mac" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mac</span></a> from being a good source for <a href="https://caneandable.social/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> is actually the difficulty it takes in developing games that can run on the mac and run well. <a href="https://caneandable.social/tags/Apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Apple</span></a> likes to tote there capabilities,but what they don't say is that <a href="https://caneandable.social/tags/developing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>developing</span></a> for the mac takes twice as long as to develop the same for windows, not to mention that on an accessibility scale, it is not easy to use <a href="https://caneandable.social/tags/XCode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>XCode</span></a> to directly code on the mac, trust me, I've tried and i found it way easier to use <a href="https://caneandable.social/tags/VSCode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VSCode</span></a> to make even basic programs whereas for the mac, using XCode to do the exact same thing is like 10 times slower and harder to do for the same amount of work simply because of navigation alone with <a href="https://caneandable.social/tags/VoiceOver" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoiceOver</span></a>.</p>