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#engine

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The Basics of Sonic Physics
The (very most barest) basics are explained in this five-minute video from Game Facts Special:

youtube.com/watch?v=SUmqMixeph

The (impossibly detailed) specifics are on Sonic Retro. Warning: you have no idea.

Can I summarize them briefly? Not really, but here's the basics. The tiles link to a list o
setsideb.com/the-basics-of-son
#retro #engine #GameFactsSpecial #physics #retro #sega #sonic #sonicretro #video #youtube

Estoy haciendo un experimento con YaCy, un buscador p2p para indexar internet. Que sitios interesantes para escanear se les ocurren? Sitios que tengan info sin tener que loguearse, como bibilotecas, tutoriales, manuales, enciclopedias, conocimiento, tecnología, cultura, atre, literatura, etc. Comenten que enlaces les parecen importantes asi los voy agregando a la lista de crawl, quiero ver que se puede lograr. Monte un servidor dedicado exclusivamente a esto, a escanear internet, es medio un delirio, pero es tanta la basura que me tiran los disquebuscadores que me parece que me voy a montar el mio propio #yacy #p2p #buscadores #search #engine #internet #undernet

Been wondering about the Chinese #Koop diesel engine some of the mini diggers come with. Single cylinder air-cooled diesel engine. Sounds absolutely awful, but then single-cylinder diesels always do.

youtube.com/watch?v=xNLm-29pFx

The 2-cyl watercooled one is slightly less terrifying but even louder.

They also make them with Kubota engines, at a significant markup, but may be worth it. This thing sounds like it's going to fire a piston into orbit any moment.

When exporting to .glb I name the mesh, textures and materials. Normally I would use `filename_type` for naming (e.g. CamperVan_Material), but many engines only show the first few letters in the file browser, so `type_filename` might be better.

So it's voting time! Let's vote on asset naming conventions:

Please boost for reach.

#GameDev#Tools#UI