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jendefer

New arc for : Echoes of Invasion:

The Heist – Tric, Heppa, Kachen, and Heledd infiltrate an orc encampment in search of Anador’s circlet, Kachen’s journals, and the missing hermit mage Chassin.

This arc contains references to the Battle for Wesnoth campaign Eastern Invasion.

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GM Note for Echoes of Invasion:

The video game has a take on orcs and goblins that I hadn’t seen before. They’re the same species, as are half-orcs. The different designators arise from the physical capabilities of individuals. Orcs are the strongest, half-orcs are less muscular, and goblins are considered runts. This then sets their social standing. This doesn’t come up much in any of the mainline campaigns, but I used it to inform how I portrayed my NPCs.

3/4

Echoes of Invasion continues:

As evening comes on, a cart laden with barrels rolls up to the gates of the palisade flying triangular orange flags. The orcish guards there look over the drivers. One has olive skin and wears functional leathers with the bandolier of knives popular among human thieves. Her bluish white hair is held back by a brown bandana. Seated next to her, holding the ponies’ reins, is a brown-skinned fellow in poacher gear including a knife and bow...

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