It’s weird that it feels good, but I think I’m about to scrap a very large chunk of the worldbuilding I’ve done for my home game, or at the very least move it onto the “maybe” end of things.
It feels good because I’m learning worldbuilding and get to adjust course as I find my footing.
Essentially, I tried to work out a lot of politics and faction play ahead of time when really, that will be much more to improvise into existence at the table if it even comes up.
@anderstallvik The nice thing is you can repurpose those worldbuilding ideas. You now have all these little bits and pieces that you can draw from if/when they fit wherever the story happens to go.
@jendefer Exactly! And they get to emerge where they make sense. Very exciting.
@jendefer @anderstallvik ...such as history. I gutted my setting like King Haggard: if it didn't make me smile, I binned it.
This improved things immensely, but on rare occasion, when a module needs to know what used to be the case, I take the old elements and assume they happened centuries ago.