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What is a major house rule you added to your game? Why did you make the change? What game was it? How did your players take it or was it a group decision?

#dnd#pathfinder#dnd5e
Pteryx the Puzzle Secretary

@ChaskaTheMagicDog I have enough D&D 3.5 house rules that I suspect I might do well just to make my own derivative. I like some PF1 changes, dislike others, find midway points for others still. I use some popular house rules like more skill points and ignoring multiclassing penalties. I tweak a lot of classes, feats, and spells. Some feats are normal combat options. You make *better* multiattacks with high levels, not just more.