In honour of the Amiga's birthday, I'm starting something I always wanted to do: an Amiga game in C. It's been decades since I used C in any meaningful way, and I never used it on the Amiga. Should be fun...
I'm playing with function pointers as parameters
void
fun_ptr_test1(void (*f1) (char *), void (*f2) (char *))
{
f1("v1...");
f2("v2...");
}
int
fun_ptr_add_results(int f1(int), int f2(int))
{
return f1(10) + f2(20);
}
/* the style difference is in the declaration *.h file too */
I like to think of Arch Linux in the same way the C programming language gives you the freedom to royally screw things up if you don't know what you're doing, and NixOS in the same way that the Rust programming language provides safety to prevent you from easily making stupid mistakes.
Title: CnCNet
️ What's: A libre tool that simplifies SP/MP play with the old free C&C titles
️ https://cncnet.org/
️ https://github.com/cncnet
#LinuxGaming #ShareYourGames #RTS #C&C
️ #LibreEngine #FreeAssets #Arch #RPM #Deb
️ https://lebottinlinux.vps.a-lec.org/LO.html
️ Update: 2.12.7
Minor vers.
️
️
️
️
️ Changes: https://github.com/CnCNet/xna-cncnet-client/releases
️ From:
️ https://github.com/CnCNet/xna-cncnet-client/releases.atom
https://www.youtube.com/embed/4Qse4t_jDxY
️ https://www.youtube.com/embed/rkQPh-HoNVQ
️ https://www.youtube.com/embed/Kb4yis-45LU?start=1108
️ https://www.youtube.com/embed/_8lN4NhW5Lg