I've been working on a full-on RPG for the Pepper&Carrot RPG for a while now. It's currently in playtest and I'd love for other Fate folks to give it a peek and let me know what you think.
You can download the PDF from here: https://craigmaloney.itch.io/peppercarrot-fate-accelerated-rpg
And if you want to see the source you can visit its repo here: https://framagit.org/peppercarrot/derivations/peppercarrot_fate_rpg
Thanks for your indulgence. I hope you have fun with it. Please let me know if you have any feedback.
@craigmaloney What are the @ after NPC, etc. for? The section icons are very small.
This is an old FUDGE 1993 thing, but I really like having non-FUDGE Dice®™(GG) d6 mechanics as an option; I use red/black d6, lowest, doubles or 6 are 0. The 2d6 or 3d6 look-up tables are fine, too.
Char sheet is missing?
Damage it'd help to show the stress/consequences track, I looked at Pepper's stats to see one.
(got up to Magic, will read later)
@mdhughes
It's been a while, but I loved the simple but nice West End D6 set of rule used for the Star Wars RPG.
What do you think?
@craigmaloney