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An occasional thought I have: we lose a lot of gaming history because of licensed materials. I've heard how great the Ghostbusters RPG was. I know and love d6 Star Wars (2e R&E was mine), and have a new appreciation for RM, which I know through MERP.

But because they're licensed properties, they don't exist anymore. Can't reprint, licenses sold to others. Not gone, just rare and hard to get.

@libraryogre @pteryx A problem with intellectual property in general, I find. Sometimes fans create very loosely-disguised versions of the game (likely hoping the actual rights-owner isn’t inclined to go after tiny infringements) - here in thinking of the fan version of White Wolf’s licensed Street Fighter: the Storytelling Game