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Timothy S. Brannan

Mail Call: Enter the Creative Commons Era
A "new" era of RPG publishing is hitting the Old-School Games scene, and it could bring some exciting ideas. I check out new versions of three classics.

theotherside.timsbrannan.com/2

@timsbrannan It’s awesome to see this — especially the cc by-sa release! That’s like getting the fruits of 20 years of arguing RPGs to become for free culture — and getting them in the most unexpected way.

For RPGs — the games where the collective creativity of the gaming group vastly outstrips the creativity within any given book — there should be pathways to combine these into a bigger whole. cc by-sa finally provides that.

@timsbrannan and for me two of the big advantages of cc licenses over the OGL are that cc by-sa is the license used by Wikipedia (you can reuse content from WP in your cc by-sa games) and there is a clear path from cc by over cc by-sa to GPL — the most widespread license for copyleft Free Software — so those rule texts can now be used as they are in Free Software.

This finally realizes a unification I’ve pushed towards for years: draketo.de/english/free-softwa

www.draketo.deBY-SA and GPL: creativecommons closed the chasm in the sharealike/copyleft community | Zwillingssterns Weltenwald | 1w6Do, 10/08/2015 - 18:03 — Draketo This is the biggest news item for free culture and free software in the past 5 years: The creativecommons attribution sharealike license is now one-way compatible to the GPL — see the message from creativecommons and from the Free Software Foundation. Blender rigs under cc by-sa which use libraries under GPL are safe against suing,... 1w6

@ArneBab I did not know this! Thanks for the heads up!