Without a trace of sarcasm, one of my favourite things in 13th Age is that no one gets dark vision. I am so tired with how common this is in D&D
Without a trace of sarcasm, one of my favourite things in 13th Age is that no one gets dark vision. I am so tired with how common this is in D&D
Narrative backgrounds for skill checks in 13th Age
https://medium.com/@pictor_dice_camp/the-joy-of-background-based-skills-in-13th-age-c0effa5c797f
I recorded some thoughts on the 13th Age TTRPG
https://medium.com/@pictor_dice_camp/what-13th-age-does-to-the-gaming-experience-eaa8b0eabe1e
Nice summary of some of the stuff to love in 13th age by @sean
https://www.sean.wtf/get-inspired-13th-age/
I be been reading up on a few different “D&D replacements” and while many have good ideas, I keep coming back to this one and the refreshing simplicity and support for narrative-first outcomes.
Ignore the markets, watch Guild of Icons HEAVENSFALL part 1 over on YouTube! In our 13th Age actual play, four intrepid heroes awaken in the rubble of a fallen city...
The Guild of Icons is finally BACK
This new campaign is made of 7 mini-campaigns, each with a different group and system.
This time: Iris, Bri, Pixel, and Talia join me for a game of 13th Age in Heavensfall Pt 1. The Book Of Dust
The Guild of Icons is finally BACK
This new campaign is made of 7 mini-campaigns, each with a different group and system.
This time: Iris, Bri, Pixel, and Talia join me for a game of 13th Age in Heavensfall Pt 1. The Book Of Dust
Seriously debating what an Iron Kingdoms setting would look like with 13th age rules. Dreaming up the icons is the most interesting part.
Toruk. The Machine cult. The Wyrm. The Hierarch Severius (or the Harbinger?). Scyrah. Ayn Vanar.
It has real potential
In a decision to de-Google and de-Amazon myself I've started moving things from Blogger and Goodreads. This means a new Dreamwidth account for gaming posts - including this anecdote on where things are with the House in the Frozen Lands that I started prepping in summer 2023.
It's likely our next fantasy campaign will be #13thAge, which I do love. It's a good compromise between high powered and more OSR. There are fewer hard and fast rules and things are much more flexible.
My wife seems to prefer games with more structured powers and skills. She seems more comfortable knowing what her options are and feeling like a badass with more powers available to her. And I'm cool with that. 13th Age is a decent compromise.
My one gripe of that system is that I have to be more careful about picking the right leveled enemy NPCs to keep things challenging. It's much easier to grab any old monster from an #OSR bestiary because the difference in power from level to level isn't as drastic as 13th Age.
I still feel honored that my players, my friends and wife are enjoying the games I run and are excited to come back to the table. I work hard to be the kind of GM I'd want to play with. /3
#FearItself: Shattered Veil Edition @pelgranepress.bsky.social will soon be offering the #Horror #ttrpg via crowdfunding. The crowdfundings #13thAge 2e & #TrailOfCthulhu 2e have not yet been delivered. I had to wait years for e.g. #SwordsoftheSerpentine. I don't like their business approach at all
Explore a fresh take on the 13th Age Icons with gender-flipped versions! From the Dark Mother to the White Queen, these reimagined figures bring new twists to the world. Use them as echoes of the past or glimpses of the future in your campaign! #TTRPG #13thAge
https://bit.ly/4aX5dll
15. #13thAge (#PelgranePress)
In my final part we montage the trip to finding the lich's pyramid and then have a massive fight in which my PC is taken down three times, gets to four skulls, but just squeaks through, cajoling the lich to attack him so that the mage can get the kill. Then the pyramid starts to fall down, but I had to go home and missed the final flurry. A wonderful two days of gaming. And now I'm very tired.
14. #13thAge (#PelgranePress)
In part three wishes to quiz the lich's dead wife, we have to do a favour for the graveyard guardian, a big white dragon. We go kill a vampire in a gothic mansion, to whom I'd sold the necromancy books. I have to torch the books before the priest can realise I'd supplied them.
13. #13thAge (#PelgranePress)
In the second part we invade the domain of some associates of the dragon, find the lich's heart and my manuscript thief makes off with a pile of necromantic books.
12. #13thAge (#PelgranePress)
It's a whole weekend of 13th Age, in person!, as we go looking for some thieves robbing a Dwarf city. We track them to a dragon's lair and we almost defeat it but turns out she's the phylactery of a Lich who rescues her in extremis.
My #Ptolus 5e campaign has session 1 in about 3 weeks and the players sound pretty focused on the megadungeons beneath the city.
I keep gnawing on the idea of using Eyes of the Stone Thief from #13thAge ... but i can't decide whether to just cannibalize levels, or actually use the "living dungeon as BBEG" angle, too.
That would mess pretty hard with the "traditional" Ptolus plot... but would also completely slap.
Convince or dissuade me?