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#alternity

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So, people who have played/know the old version of , I’m a first time player and I made a Free Agent/Explorer character. What should I look for in terms of a “beat-up trader ship” from my signature equipment? What’s your favourite one?

#introduction I mostly play traditional #tabletop #RPGs like #GURPS (Finishing up a #Yrth game right now), #CallOfCthulhu and #Alternity. I also enjoy the occasional comedy game like #KoboldsAteMyBaby or #Paranoia

I'm writing my own game, tentatively called #100Swords since I'm bad at naming things, it is a d% system like Call of Cthulhu, but with some ideas from #Alternity and #Dnd and GURPS. Trying to make a d% system that isn't super lethal, as pretty much all d% systems are for some reason.

Continued thread

Many Sesheyans have a hard time with modern tech, but Calai's talents were discovered by a VoidCorp executive who had him trained as a pilot for his personal starship.

This turned out to be not such a great idea when Calai stole the ship and ran for it. VoidCorp politics are vicious, and admitting that his luxury yacht had been stolen by a lowly Sesheyan would have meant a fatal loss of prestige for his employer, so the theft was never reported.

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In the Star*Drive setting, the Sesheyans are an alien species whose homeworld is located inside the borders of the insidious stellar nation VoidCorp, which exploits them as cheap labour. A few Sesheyans, known as Windspirits, manage to escape VoidCorp and live in freedom, although also as fugitives from the VoidCorp agents who seek to recapture them. The pilot Calai Angh'Tokai is one such Windspirit.

#CharacterCreationChallenge Day 7: Alternity

#Alternity is an artifact of the fall of TSR, coming out in 1998 as the company was being taken over by WotC and like many other product was discontinued soon after.

Which is a shame, as it had some interesting ideas, such as a resolution mechanics using a d20 plus a variable situational die that I don't think I've seen used anywhere else.

I also quite liked the Star*Drive setting, so we're making a character for that today.

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I've got a habit of loving the IDEAs of RPG settings but hating all the details: Example: I love a lot of the trappings of #Spelljammer, but can't stand what they did with it, so I idly write my own ships-in-space setting in my head. I've only tried to run it once, and it failed due to grad school burnout.

I also like #StarDrive for the #Alternity system, but again, want to tweak and rewrite SO MANY things.